So I'm working on an app that involves a great deal of zooming in order to refocus on smaller and larger objects. The larger objects, though, need to look smooth even when focusing on the smaller objects, which can be many thousand times smaller. So far, I simply use a stand-in sf::Shape::Circle for the larger objects, which is fine since it smooths with zoom, but I will want to add more visual detail in the future.
If the smallest objects on-screen are 32x32 pixels, though, the largest ones need to be over 3000 pixels in diameter (in order to look good at close range), and I fear that loading that many huge images will be a problem (if it is even allowed by the hardware).
So I am currently using SFML 1.6. Does it, or SFML 2.0, have support for vector graphics? That would solve my problems pretty handily, I think. I know I could split the images up into distinct parts, and I might do that, but I want to know what my options are.