Documentation of SFML 1.6

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Win32/Thread.hpp
1 
2 //
3 // SFML - Simple and Fast Multimedia Library
4 // Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com)
5 //
6 // This software is provided 'as-is', without any express or implied warranty.
7 // In no event will the authors be held liable for any damages arising from the use of this software.
8 //
9 // Permission is granted to anyone to use this software for any purpose,
10 // including commercial applications, and to alter it and redistribute it freely,
11 // subject to the following restrictions:
12 //
13 // 1. The origin of this software must not be misrepresented;
14 // you must not claim that you wrote the original software.
15 // If you use this software in a product, an acknowledgment
16 // in the product documentation would be appreciated but is not required.
17 //
18 // 2. Altered source versions must be plainly marked as such,
19 // and must not be misrepresented as being the original software.
20 //
21 // 3. This notice may not be removed or altered from any source distribution.
22 //
24 
25 #ifndef SFML_THREADWIN32_HPP
26 #define SFML_THREADWIN32_HPP
27 
29 // Headers
31 #include <SFML/System/NonCopyable.hpp>
32 #include <windows.h>
33 
34 
35 namespace sf
36 {
44 class SFML_API Thread : NonCopyable
45 {
46 public :
47 
48  typedef void (*FuncType)(void*);
49 
57  Thread(FuncType Function, void* UserData = NULL);
58 
63  virtual ~Thread();
64 
69  void Launch();
70 
75  void Wait();
76 
84  void Terminate();
85 
86 protected :
87 
92  Thread();
93 
94 private :
95 
100  virtual void Run();
101 
110  static unsigned int __stdcall ThreadFunc(void* UserData);
111 
113  // Member data
115  HANDLE myHandle;
116  FuncType myFunction;
117  void* myUserData;
118 };
119 
120 } // namespace sf
121 
122 
123 #endif // SFML_THREADWIN32_HPP