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Documentation of SFML 1.6
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sf
Sound
sf::Sound Member List
This is the complete list of members for
sf::Sound
, including all inherited members.
AudioResource
()
sf::AudioResource
protected
AudioResource
(const AudioResource &)
sf::AudioResource
protected
GetAttenuation
() const
sf::Sound
GetBuffer
() const
sf::Sound
GetLoop
() const
sf::Sound
GetMinDistance
() const
sf::Sound
GetPitch
() const
sf::Sound
GetPlayingOffset
() const
sf::Sound
GetPosition
() const
sf::Sound
GetStatus
() const
sf::Sound
GetVolume
() const
sf::Sound
IsRelativeToListener
() const
sf::Sound
operator=
(const Sound &Other)
sf::Sound
Pause
()
sf::Sound
Paused
enum value
sf::Sound
Play
()
sf::Sound
Playing
enum value
sf::Sound
ResetBuffer
()
sf::Sound
SetAttenuation
(float Attenuation)
sf::Sound
SetBuffer
(const SoundBuffer &Buffer)
sf::Sound
SetLoop
(bool Loop)
sf::Sound
SetMinDistance
(float MinDistance)
sf::Sound
SetPitch
(float Pitch)
sf::Sound
SetPlayingOffset
(float TimeOffset)
sf::Sound
SetPosition
(float X, float Y, float Z)
sf::Sound
SetPosition
(const Vector3f &Position)
sf::Sound
SetRelativeToListener
(bool Relative)
sf::Sound
SetVolume
(float Volume)
sf::Sound
Sound
()
sf::Sound
Sound
(const SoundBuffer &Buffer, bool Loop=false, float Pitch=1.f, float Volume=100.f, const Vector3f &Position=Vector3f(0, 0, 0))
sf::Sound
explicit
Sound
(const Sound &Copy)
sf::Sound
SoundStream
(defined in
sf::Sound
)
sf::Sound
friend
Status
enum name
sf::Sound
Stop
()
sf::Sound
Stopped
enum value
sf::Sound
~AudioResource
()
sf::AudioResource
protected
virtual
~Sound
()
sf::Sound