sf::SoundStream::Chunk | Structure defining a chunk of audio data to stream |
sf::Clock | Utility class that measures the elapsed time |
sf::Color | Utility class for manpulating RGBA colors |
sf::ContextSettings | Structure defining the settings of the OpenGL context attached to a window |
sf::Shader::CurrentTextureType | Special type/value that can be passed to setParameter, and that represents the texture of the object being drawn |
sf::Drawable | Abstract base class for objects that can be drawn to a render target |
sf::Shape | Base class for textured shapes with outline |
sf::CircleShape | Specialized shape representing a circle |
sf::ConvexShape | Specialized shape representing a convex polygon |
sf::RectangleShape | Specialized shape representing a rectangle |
sf::Sprite | Drawable representation of a texture, with its own transformations, color, etc |
sf::Text | Graphical text that can be drawn to a render target |
sf::VertexArray | Define a set of one or more 2D primitives |
sf::Event | Defines a system event and its parameters |
sf::Font | Class for loading and manipulating character fonts |
sf::GlResource | Base class for classes that require an OpenGL context |
sf::Context | Class holding a valid drawing context |
sf::Shader | Shader class (vertex and fragment) |
sf::Texture | Image living on the graphics card that can be used for drawing |
sf::Window | Window that serves as a target for OpenGL rendering |
sf::RenderWindow | Window that can serve as a target for 2D drawing |
sf::Glyph | Structure describing a glyph |
sf::Image | Class for loading, manipulating and saving images |
sf::InputStream | Abstract class for custom file input streams |
sf::IpAddress | Encapsulate an IPv4 network address |
sf::Joystick | Give access to the real-time state of the joysticks |
sf::Event::JoystickButtonEvent | Joystick buttons events parameters (JoystickButtonPressed, JoystickButtonReleased) |
sf::Event::JoystickConnectEvent | Joystick connection events parameters (JoystickConnected, JoystickDisconnected) |
sf::Event::JoystickMoveEvent | Joystick axis move event parameters (JoystickMoved) |
sf::Keyboard | Give access to the real-time state of the keyboard |
sf::Event::KeyEvent | Keyboard event parameters (KeyPressed, KeyReleased) |
sf::Listener | The audio listener is the point in the scene from where all the sounds are heard |
sf::Mouse | Give access to the real-time state of the mouse |
sf::Event::MouseButtonEvent | Mouse buttons events parameters (MouseButtonPressed, MouseButtonReleased) |
sf::Event::MouseMoveEvent | Mouse move event parameters (MouseMoved) |
sf::Event::MouseWheelEvent | Mouse wheel events parameters (MouseWheelMoved) |
sf::NonCopyable | Utility class that makes any derived class non-copyable |
sf::Context | Class holding a valid drawing context |
sf::Ftp | A FTP client |
sf::Http | A HTTP client |
sf::Lock | Automatic wrapper for locking and unlocking mutexes |
sf::Mutex | Blocks concurrent access to shared resources from multiple threads |
sf::RenderTarget | Base class for all render targets (window, texture, ...) |
sf::RenderTexture | Target for off-screen 2D rendering into a texture |
sf::RenderWindow | Window that can serve as a target for 2D drawing |
sf::Shader | Shader class (vertex and fragment) |
sf::Socket | Base class for all the socket types |
sf::TcpListener | Socket that listens to new TCP connections |
sf::TcpSocket | Specialized socket using the TCP protocol |
sf::UdpSocket | Specialized socket using the UDP protocol |
sf::Thread | Utility class to manipulate threads |
sf::ThreadLocal | Defines variables with thread-local storage |
sf::ThreadLocalPtr< T > | Pointer to a thread-local variable |
sf::Window | Window that serves as a target for OpenGL rendering |
sf::Packet | Utility class to build blocks of data to transfer over the network |
sf::Rect< T > | Utility class for manipulating 2D axis aligned rectangles |
sf::Rect< float > | |
sf::Rect< int > | |
sf::RenderStates | Define the states used for drawing to a RenderTarget |
sf::Http::Request | Define a HTTP request |
sf::Ftp::Response | Define a FTP response |
sf::Ftp::DirectoryResponse | Specialization of FTP response returning a directory |
sf::Ftp::ListingResponse | Specialization of FTP response returning a filename lisiting |
sf::Http::Response | Define a HTTP response |
sf::Event::SizeEvent | Size events parameters (Resized) |
sf::SocketSelector | Multiplexer that allows to read from multiple sockets |
sf::SoundBuffer | Storage for audio samples defining a sound |
sf::SoundRecorder | Abstract base class for capturing sound data |
sf::SoundBufferRecorder | Specialized SoundRecorder which stores the captured audio data into a sound buffer |
sf::SoundSource | Base class defining a sound's properties |
sf::Sound | Regular sound that can be played in the audio environment |
sf::SoundStream | Abstract base class for streamed audio sources |
sf::Music | Streamed music played from an audio file |
sf::String | Utility string class that automatically handles conversions between types and encodings |
sf::Event::TextEvent | Text event parameters (TextEntered) |
sf::Time | Represents a time value |
sf::Transform | Define a 3x3 transform matrix |
sf::Transformable | Decomposed transform defined by a position, a rotation and a scale |
sf::Shape | Base class for textured shapes with outline |
sf::Sprite | Drawable representation of a texture, with its own transformations, color, etc |
sf::Text | Graphical text that can be drawn to a render target |
Utf< N > | |
sf::Utf | Utility class providing generic functions for UTF conversions |
sf::Utf< 16 > | Specialization of the Utf template for UTF-16 |
sf::Utf< 32 > | Specialization of the Utf template for UTF-32 |
sf::Utf< 8 > | Specialization of the Utf template for UTF-8 |
sf::Vector2< T > | Utility template class for manipulating 2-dimensional vectors |
sf::Vector2< float > | |
sf::Vector2< unsigned int > | |
sf::Vector3< T > | Utility template class for manipulating 3-dimensional vectors |
sf::Vertex | Define a point with color and texture coordinates |
sf::VideoMode | VideoMode defines a video mode (width, height, bpp) |
sf::View | 2D camera that defines what region is shown on screen |