Documentation of SFML 2.3.1

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sf::GlResource Class Reference

Base class for classes that require an OpenGL context. More...

#include <GlResource.hpp>

Inheritance diagram for sf::GlResource:
sf::Context sf::Shader sf::Texture sf::Window sf::RenderWindow

Protected Member Functions

 GlResource ()
 Default constructor. More...
 
 ~GlResource ()
 Destructor. More...
 

Static Protected Member Functions

static void ensureGlContext ()
 Make sure that a valid OpenGL context exists in the current thread. More...
 

Detailed Description

Base class for classes that require an OpenGL context.

This class is for internal use only, it must be the base of every class that requires a valid OpenGL context in order to work.

Definition at line 40 of file GlResource.hpp.

Constructor & Destructor Documentation

sf::GlResource::GlResource ( )
protected

Default constructor.

sf::GlResource::~GlResource ( )
protected

Destructor.

Member Function Documentation

static void sf::GlResource::ensureGlContext ( )
staticprotected

Make sure that a valid OpenGL context exists in the current thread.


The documentation for this class was generated from the following file: