25 #ifndef SFML_TOUCH_HPP 26 #define SFML_TOUCH_HPP 31 #include <SFML/Window/Export.hpp> 32 #include <SFML/System/Vector2.hpp> 55 static bool isDown(
unsigned int finger);
68 static Vector2i getPosition(
unsigned int finger);
82 static Vector2i getPosition(
unsigned int finger,
const Window& relativeTo);
88 #endif // SFML_TOUCH_HPP Give access to the real-time state of the touches.
Window that serves as a target for OpenGL rendering.
Utility template class for manipulating 2-dimensional vectors.