Learn
Download
Community
Development
Home
»
Learn
»
2.4.0 Documentation
»
RenderWindow.hpp Source File
Français
Donate
Documentation of SFML 2.4.0
Warning:
this page refers to an old version of SFML. Click here to switch to the latest version.
Main Page
Related Pages
Modules
Namespaces
Classes
Files
File List
SFML
include
SFML
Graphics
RenderWindow.hpp
1
//
3
// SFML - Simple and Fast Multimedia Library
4
// Copyright (C) 2007-2016 Laurent Gomila (laurent@sfml-dev.org)
5
//
6
// This software is provided 'as-is', without any express or implied warranty.
7
// In no event will the authors be held liable for any damages arising from the use of this software.
8
//
9
// Permission is granted to anyone to use this software for any purpose,
10
// including commercial applications, and to alter it and redistribute it freely,
11
// subject to the following restrictions:
12
//
13
// 1. The origin of this software must not be misrepresented;
14
// you must not claim that you wrote the original software.
15
// If you use this software in a product, an acknowledgment
16
// in the product documentation would be appreciated but is not required.
17
//
18
// 2. Altered source versions must be plainly marked as such,
19
// and must not be misrepresented as being the original software.
20
//
21
// 3. This notice may not be removed or altered from any source distribution.
22
//
24
25
#ifndef SFML_RENDERWINDOW_HPP
26
#define SFML_RENDERWINDOW_HPP
27
29
// Headers
31
#include <SFML/Graphics/Export.hpp>
32
#include <SFML/Graphics/RenderTarget.hpp>
33
#include <SFML/Graphics/Image.hpp>
34
#include <SFML/Window/Window.hpp>
35
#include <string>
36
37
38
namespace
sf
39
{
44
class
SFML_GRAPHICS_API
RenderWindow
:
public
Window
,
public
RenderTarget
45
{
46
public
:
47
55
RenderWindow
();
56
76
RenderWindow
(
VideoMode
mode,
const
String
& title, Uint32 style =
Style::Default
,
const
ContextSettings
& settings =
ContextSettings
());
77
94
explicit
RenderWindow
(WindowHandle handle,
const
ContextSettings
& settings =
ContextSettings
());
95
102
virtual
~
RenderWindow
();
103
113
virtual
Vector2u
getSize()
const
;
114
140
SFML_DEPRECATED
Image
capture()
const
;
141
142
protected
:
143
152
virtual
void
onCreate();
153
161
virtual
void
onResize();
162
163
private
:
164
173
virtual
bool
activate(
bool
active);
174
};
175
176
}
// namespace sf
177
178
179
#endif // SFML_RENDERWINDOW_HPP
180
181
sf::String
Utility string class that automatically handles conversions between types and encodings.
Definition:
String.hpp:45
sf
Definition:
AlResource.hpp:34
sf::Style::Default
Default window style.
Definition:
WindowStyle.hpp:46
sf::Window
Window that serves as a target for OpenGL rendering.
Definition:
Window/Window.hpp:57
sf::ContextSettings
Structure defining the settings of the OpenGL context attached to a window.
Definition:
ContextSettings.hpp:36
sf::VideoMode
VideoMode defines a video mode (width, height, bpp)
Definition:
VideoMode.hpp:41
sf::RenderWindow
Window that can serve as a target for 2D drawing.
Definition:
RenderWindow.hpp:44
sf::RenderTarget
Base class for all render targets (window, texture, ...)
Definition:
RenderTarget.hpp:51
sf::Vector2< unsigned int >
sf::Image
Class for loading, manipulating and saving images.
Definition:
Image.hpp:46