Documentation de SFML 2.4.1

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PrimitiveType.hpp
1 //
3 // SFML - Simple and Fast Multimedia Library
4 // Copyright (C) 2007-2016 Laurent Gomila (laurent@sfml-dev.org)
5 //
6 // This software is provided 'as-is', without any express or implied warranty.
7 // In no event will the authors be held liable for any damages arising from the use of this software.
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15 // If you use this software in a product, an acknowledgment
16 // in the product documentation would be appreciated but is not required.
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19 // and must not be misrepresented as being the original software.
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22 //
24 
25 #ifndef SFML_PRIMITIVETYPE_HPP
26 #define SFML_PRIMITIVETYPE_HPP
27 
28 namespace sf
29 {
40 {
48 
49  // Deprecated names
53 };
54 
55 } // namespace sf
56 
57 
58 #endif // SFML_PRIMITIVETYPE_HPP
PrimitiveType
Types of primitives that a sf::VertexArray can render.
List of individual lines.
List of individual triangles.
List of connected lines, a point uses the previous point to form a line.
List of connected triangles, a point uses the two previous points to form a triangle.
List of individual quads (deprecated, don't work with OpenGL ES)
List of connected triangles, a point uses the common center and the previous point to form a triangle...
List of individual points.