Documentation de SFML 2.4.1

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Vertex.hpp
1 //
3 // SFML - Simple and Fast Multimedia Library
4 // Copyright (C) 2007-2016 Laurent Gomila (laurent@sfml-dev.org)
5 //
6 // This software is provided 'as-is', without any express or implied warranty.
7 // In no event will the authors be held liable for any damages arising from the use of this software.
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10 // including commercial applications, and to alter it and redistribute it freely,
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16 // in the product documentation would be appreciated but is not required.
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22 //
24 
25 #ifndef SFML_VERTEX_HPP
26 #define SFML_VERTEX_HPP
27 
29 // Headers
31 #include <SFML/Graphics/Export.hpp>
32 #include <SFML/Graphics/Color.hpp>
33 #include <SFML/System/Vector2.hpp>
34 
35 
36 namespace sf
37 {
42 class SFML_GRAPHICS_API Vertex
43 {
44 public:
45 
50  Vertex();
51 
60  Vertex(const Vector2f& thePosition);
61 
71  Vertex(const Vector2f& thePosition, const Color& theColor);
72 
82  Vertex(const Vector2f& thePosition, const Vector2f& theTexCoords);
83 
92  Vertex(const Vector2f& thePosition, const Color& theColor, const Vector2f& theTexCoords);
93 
95  // Member data
100 };
101 
102 } // namespace sf
103 
104 
105 #endif // SFML_VERTEX_HPP
106 
107 
Utility class for manipulating RGBA colors.
Definition: Color.hpp:40
Define a point with color and texture coordinates.
Definition: Vertex.hpp:42
Vector2f position
2D position of the vertex
Definition: Vertex.hpp:97
Vector2f texCoords
Coordinates of the texture's pixel to map to the vertex.
Definition: Vertex.hpp:99
Color color
Color of the vertex.
Definition: Vertex.hpp:98