Documentation of SFML 2.4.1

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UdpSocket.hpp
1 //
3 // SFML - Simple and Fast Multimedia Library
4 // Copyright (C) 2007-2016 Laurent Gomila (laurent@sfml-dev.org)
5 //
6 // This software is provided 'as-is', without any express or implied warranty.
7 // In no event will the authors be held liable for any damages arising from the use of this software.
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19 // and must not be misrepresented as being the original software.
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24 
25 #ifndef SFML_UDPSOCKET_HPP
26 #define SFML_UDPSOCKET_HPP
27 
29 // Headers
31 #include <SFML/Network/Export.hpp>
32 #include <SFML/Network/Socket.hpp>
33 #include <SFML/Network/IpAddress.hpp>
34 #include <vector>
35 
36 
37 namespace sf
38 {
39 class Packet;
40 
45 class SFML_NETWORK_API UdpSocket : public Socket
46 {
47 public:
48 
50  // Constants
52  enum
53  {
54  MaxDatagramSize = 65507
55  };
56 
61  UdpSocket();
62 
74  unsigned short getLocalPort() const;
75 
93  Status bind(unsigned short port, const IpAddress& address = IpAddress::Any);
94 
107  void unbind();
108 
126  Status send(const void* data, std::size_t size, const IpAddress& remoteAddress, unsigned short remotePort);
127 
149  Status receive(void* data, std::size_t size, std::size_t& received, IpAddress& remoteAddress, unsigned short& remotePort);
150 
167  Status send(Packet& packet, const IpAddress& remoteAddress, unsigned short remotePort);
168 
184  Status receive(Packet& packet, IpAddress& remoteAddress, unsigned short& remotePort);
185 
186 private:
187 
189  // Member data
191  std::vector<char> m_buffer;
192 };
193 
194 } // namespace sf
195 
196 
197 #endif // SFML_UDPSOCKET_HPP
198 
199 
Encapsulate an IPv4 network address.
Definition: IpAddress.hpp:44
Utility class to build blocks of data to transfer over the network.
Definition: Packet.hpp:47
Specialized socket using the UDP protocol.
Definition: UdpSocket.hpp:45
Base class for all the socket types.
Definition: Socket.hpp:45
static const IpAddress Any
Value representing any address (0.0.0.0)
Definition: IpAddress.hpp:185