Cursor defines the appearance of a system cursor. More...
#include <Cursor.hpp>
Public Types | |
enum | Type { Arrow, ArrowWait, Wait, Text, Hand, SizeHorizontal, SizeVertical, SizeTopLeftBottomRight, SizeBottomLeftTopRight, SizeAll, Cross, Help, NotAllowed } |
Enumeration of the native system cursor types. More... | |
Public Member Functions | |
Cursor () | |
Default constructor. More... | |
~Cursor () | |
Destructor. More... | |
bool | loadFromPixels (const Uint8 *pixels, Vector2u size, Vector2u hotspot) |
Create a cursor with the provided image. More... | |
bool | loadFromSystem (Type type) |
Create a native system cursor. More... | |
Friends | |
class | Window |
Cursor defines the appearance of a system cursor.
This class abstracts the operating system resources associated with either a native system cursor or a custom cursor.
After loading the cursor the graphical appearance with either loadFromPixels() or loadFromSystem(), the cursor can be changed with sf::Window::setMouseCursor().
The behaviour is undefined if the cursor is destroyed while in use by the window.
Usage example:
Definition at line 46 of file Cursor.hpp.
enum sf::Cursor::Type |
Enumeration of the native system cursor types.
Refer to the following table to determine which cursor is available on which platform.
Type | Linux | Mac OS X | Windows |
---|---|---|---|
sf::Cursor::Arrow | yes | yes | yes |
sf::Cursor::ArrowWait | no | no | yes |
sf::Cursor::Wait | yes | no | yes |
sf::Cursor::Text | yes | yes | yes |
sf::Cursor::Hand | yes | yes | yes |
sf::Cursor::SizeHorizontal | yes | yes | yes |
sf::Cursor::SizeVertical | yes | yes | yes |
sf::Cursor::SizeTopLeftBottomRight | no | yes* | yes |
sf::Cursor::SizeBottomLeftTopRight | no | yes* | yes |
sf::Cursor::SizeAll | yes | no | yes |
sf::Cursor::Cross | yes | yes | yes |
sf::Cursor::Help | yes | yes* | yes |
sf::Cursor::NotAllowed | yes | yes | yes |
Definition at line 76 of file Cursor.hpp.
sf::Cursor::Cursor | ( | ) |
Default constructor.
This constructor doesn't actually create the cursor; initially the new instance is invalid and must not be used until either loadFromPixels() or loadFromSystem() is called and successfully created a cursor.
sf::Cursor::~Cursor | ( | ) |
Destructor.
This destructor releases the system resources associated with this cursor, if any.
Create a cursor with the provided image.
pixels must be an array of width by height pixels in 32-bit RGBA format. If not, this will cause undefined behavior.
If pixels is null or either width or height are 0, the current cursor is left unchanged and the function will return false.
In addition to specifying the pixel data, you can also specify the location of the hotspot of the cursor. The hotspot is the pixel coordinate within the cursor image which will be located exactly where the mouse pointer position is. Any mouse actions that are performed will return the window/screen location of the hotspot.
pixels | Array of pixels of the image |
size | Width and height of the image |
hotspot | (x,y) location of the hotspot |
bool sf::Cursor::loadFromSystem | ( | Type | type | ) |
Create a native system cursor.
Refer to the list of cursor available on each system (see sf::Cursor::Type) to know whether a given cursor is expected to load successfully or is not supported by the operating system.
type | Native system cursor type |