Documentation de SFML 2.6.1

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System.hpp
1
2//
3// SFML - Simple and Fast Multimedia Library
4// Copyright (C) 2007-2023 Laurent Gomila (laurent@sfml-dev.org)
5//
6// This software is provided 'as-is', without any express or implied warranty.
7// In no event will the authors be held liable for any damages arising from the use of this software.
8//
9// Permission is granted to anyone to use this software for any purpose,
10// including commercial applications, and to alter it and redistribute it freely,
11// subject to the following restrictions:
12//
13// 1. The origin of this software must not be misrepresented;
14// you must not claim that you wrote the original software.
15// If you use this software in a product, an acknowledgment
16// in the product documentation would be appreciated but is not required.
17//
18// 2. Altered source versions must be plainly marked as such,
19// and must not be misrepresented as being the original software.
20//
21// 3. This notice may not be removed or altered from any source distribution.
22//
24
25#ifndef SFML_SYSTEM_HPP
26#define SFML_SYSTEM_HPP
27
29// Headers
31
32#include <SFML/Config.hpp>
33#include <SFML/System/Clock.hpp>
34#include <SFML/System/Err.hpp>
35#include <SFML/System/FileInputStream.hpp>
36#include <SFML/System/InputStream.hpp>
37#include <SFML/System/Lock.hpp>
38#include <SFML/System/MemoryInputStream.hpp>
39#include <SFML/System/Mutex.hpp>
40#include <SFML/System/NonCopyable.hpp>
41#include <SFML/System/Sleep.hpp>
42#include <SFML/System/String.hpp>
43#include <SFML/System/Thread.hpp>
44#include <SFML/System/ThreadLocal.hpp>
45#include <SFML/System/ThreadLocalPtr.hpp>
46#include <SFML/System/Time.hpp>
47#include <SFML/System/Utf.hpp>
48#include <SFML/System/Vector2.hpp>
49#include <SFML/System/Vector3.hpp>
50
51#endif // SFML_SYSTEM_HPP
52