Documentation de SFML 2.6.1

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ThreadLocal.hpp
1
2//
3// SFML - Simple and Fast Multimedia Library
4// Copyright (C) 2007-2023 Laurent Gomila (laurent@sfml-dev.org)
5//
6// This software is provided 'as-is', without any express or implied warranty.
7// In no event will the authors be held liable for any damages arising from the use of this software.
8//
9// Permission is granted to anyone to use this software for any purpose,
10// including commercial applications, and to alter it and redistribute it freely,
11// subject to the following restrictions:
12//
13// 1. The origin of this software must not be misrepresented;
14// you must not claim that you wrote the original software.
15// If you use this software in a product, an acknowledgment
16// in the product documentation would be appreciated but is not required.
17//
18// 2. Altered source versions must be plainly marked as such,
19// and must not be misrepresented as being the original software.
20//
21// 3. This notice may not be removed or altered from any source distribution.
22//
24
25#ifndef SFML_THREADLOCAL_HPP
26#define SFML_THREADLOCAL_HPP
27
29// Headers
31#include <SFML/System/Export.hpp>
32#include <SFML/System/NonCopyable.hpp>
33#include <cstdlib>
34
35
36namespace sf
37{
38namespace priv
39{
40 class ThreadLocalImpl;
41}
42
47class SFML_SYSTEM_API ThreadLocal : NonCopyable
48{
49public:
50
57 ThreadLocal(void* value = NULL);
58
64
71 void setValue(void* value);
72
79 void* getValue() const;
80
81private:
82
84 // Member data
86 priv::ThreadLocalImpl* m_impl;
87};
88
89} // namespace sf
90
91
92#endif // SFML_THREADLOCAL_HPP
93
94
Utility class that makes any derived class non-copyable.
Defines variables with thread-local storage.
void * getValue() const
Retrieve the thread-specific value of the variable.
ThreadLocal(void *value=NULL)
Default constructor.
void setValue(void *value)
Set the thread-specific value of the variable.
~ThreadLocal()
Destructor.