Documentation de SFML 2.6.1

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UdpSocket.hpp
1
2//
3// SFML - Simple and Fast Multimedia Library
4// Copyright (C) 2007-2023 Laurent Gomila (laurent@sfml-dev.org)
5//
6// This software is provided 'as-is', without any express or implied warranty.
7// In no event will the authors be held liable for any damages arising from the use of this software.
8//
9// Permission is granted to anyone to use this software for any purpose,
10// including commercial applications, and to alter it and redistribute it freely,
11// subject to the following restrictions:
12//
13// 1. The origin of this software must not be misrepresented;
14// you must not claim that you wrote the original software.
15// If you use this software in a product, an acknowledgment
16// in the product documentation would be appreciated but is not required.
17//
18// 2. Altered source versions must be plainly marked as such,
19// and must not be misrepresented as being the original software.
20//
21// 3. This notice may not be removed or altered from any source distribution.
22//
24
25#ifndef SFML_UDPSOCKET_HPP
26#define SFML_UDPSOCKET_HPP
27
29// Headers
31#include <SFML/Network/Export.hpp>
32#include <SFML/Network/Socket.hpp>
33#include <SFML/Network/IpAddress.hpp>
34#include <vector>
35
36
37namespace sf
38{
39class Packet;
40
45class SFML_NETWORK_API UdpSocket : public Socket
46{
47public:
48
50 // Constants
52 enum
53 {
54 MaxDatagramSize = 65507
55 };
56
62
74 unsigned short getLocalPort() const;
75
99 Status bind(unsigned short port, const IpAddress& address = IpAddress::Any);
100
113 void unbind();
114
132 Status send(const void* data, std::size_t size, const IpAddress& remoteAddress, unsigned short remotePort);
133
155 Status receive(void* data, std::size_t size, std::size_t& received, IpAddress& remoteAddress, unsigned short& remotePort);
156
173 Status send(Packet& packet, const IpAddress& remoteAddress, unsigned short remotePort);
174
190 Status receive(Packet& packet, IpAddress& remoteAddress, unsigned short& remotePort);
191
192private:
193
195 // Member data
197 std::vector<char> m_buffer;
198};
199
200} // namespace sf
201
202
203#endif // SFML_UDPSOCKET_HPP
204
205
Encapsulate an IPv4 network address.
Definition IpAddress.hpp:45
Utility class to build blocks of data to transfer over the network.
Definition Packet.hpp:48
Base class for all the socket types.
Definition Socket.hpp:46
Status
Status codes that may be returned by socket functions.
Definition Socket.hpp:54
Specialized socket using the UDP protocol.
Definition UdpSocket.hpp:46
void unbind()
Unbind the socket from the local port to which it is bound.
Status send(Packet &packet, const IpAddress &remoteAddress, unsigned short remotePort)
Send a formatted packet of data to a remote peer.
unsigned short getLocalPort() const
Get the port to which the socket is bound locally.
Status send(const void *data, std::size_t size, const IpAddress &remoteAddress, unsigned short remotePort)
Send raw data to a remote peer.
UdpSocket()
Default constructor.
Status bind(unsigned short port, const IpAddress &address=IpAddress::Any)
Bind the socket to a specific port.
Status receive(void *data, std::size_t size, std::size_t &received, IpAddress &remoteAddress, unsigned short &remotePort)
Receive raw data from a remote peer.
Status receive(Packet &packet, IpAddress &remoteAddress, unsigned short &remotePort)
Receive a formatted packet of data from a remote peer.