Class for loading, manipulating and saving images. More...
#include <SFML/Graphics/Image.hpp>
Public Member Functions | |
Image ()=default | |
Default constructor. | |
Image (Vector2u size, Color color=Color::Black) | |
Construct the image and fill it with a unique color. | |
Image (Vector2u size, const std::uint8_t *pixels) | |
Construct the image from an array of pixels. | |
Image (const std::filesystem::path &filename) | |
Construct the image from a file on disk. | |
Image (const void *data, std::size_t size) | |
Construct the image from a file in memory. | |
Image (InputStream &stream) | |
Construct the image from a custom stream. | |
void | resize (Vector2u size, Color color=Color::Black) |
Resize the image and fill it with a unique color. | |
void | resize (Vector2u size, const std::uint8_t *pixels) |
Resize the image from an array of pixels. | |
bool | loadFromFile (const std::filesystem::path &filename) |
Load the image from a file on disk. | |
bool | loadFromMemory (const void *data, std::size_t size) |
Load the image from a file in memory. | |
bool | loadFromStream (InputStream &stream) |
Load the image from a custom stream. | |
bool | saveToFile (const std::filesystem::path &filename) const |
Save the image to a file on disk. | |
std::optional< std::vector< std::uint8_t > > | saveToMemory (std::string_view format) const |
Save the image to a buffer in memory. | |
Vector2u | getSize () const |
Return the size (width and height) of the image. | |
void | createMaskFromColor (Color color, std::uint8_t alpha=0) |
Create a transparency mask from a specified color-key. | |
bool | copy (const Image &source, Vector2u dest, const IntRect &sourceRect={}, bool applyAlpha=false) |
Copy pixels from another image onto this one. | |
void | setPixel (Vector2u coords, Color color) |
Change the color of a pixel. | |
Color | getPixel (Vector2u coords) const |
Get the color of a pixel. | |
const std::uint8_t * | getPixelsPtr () const |
Get a read-only pointer to the array of pixels. | |
void | flipHorizontally () |
Flip the image horizontally (left <-> right) | |
void | flipVertically () |
Flip the image vertically (top <-> bottom) | |
Detailed Description
Class for loading, manipulating and saving images.
sf::Image
is an abstraction to manipulate images as bi-dimensional arrays of pixels.
The class provides functions to load, read, write and save pixels, as well as many other useful functions.
sf::Image
can handle a unique internal representation of pixels, which is RGBA 32 bits. This means that a pixel must be composed of 8 bit red, green, blue and alpha channels – just like a sf::Color
. All the functions that return an array of pixels follow this rule, and all parameters that you pass to sf::Image
functions (such as loadFromMemory
) must use this representation as well.
A sf::Image
can be copied, but it is a heavy resource and if possible you should always use [const] references to pass or return them to avoid useless copies.
Usage example:
- See also
sf::Texture
Constructor & Destructor Documentation
◆ Image() [1/6]
|
default |
◆ Image() [2/6]
|
explicit |
Construct the image and fill it with a unique color.
- Parameters
-
size Width and height of the image color Fill color
◆ Image() [3/6]
sf::Image::Image | ( | Vector2u | size, |
const std::uint8_t * | pixels ) |
Construct the image from an array of pixels.
The pixel array is assumed to contain 32-bits RGBA pixels, and have the given size
. If not, this is an undefined behavior. If pixels
is nullptr
, an empty image is created.
- Parameters
-
size Width and height of the image pixels Array of pixels to copy to the image
◆ Image() [4/6]
|
explicit |
Construct the image from a file on disk.
The supported image formats are bmp, png, tga, jpg, gif, psd, hdr, pic and pnm. Some format options are not supported, like jpeg with arithmetic coding or ASCII pnm.
- Parameters
-
filename Path of the image file to load
- Exceptions
-
sf::Exception if loading was unsuccessful
- See also
loadFromFile
,loadFromMemory
,loadFromStream
◆ Image() [5/6]
sf::Image::Image | ( | const void * | data, |
std::size_t | size ) |
Construct the image from a file in memory.
The supported image formats are bmp, png, tga, jpg, gif, psd, hdr, pic and pnm. Some format options are not supported, like jpeg with arithmetic coding or ASCII pnm.
- Parameters
-
data Pointer to the file data in memory size Size of the data to load, in bytes
- Exceptions
-
sf::Exception if loading was unsuccessful
- See also
loadFromFile
,loadFromMemory
,loadFromStream
◆ Image() [6/6]
|
explicit |
Construct the image from a custom stream.
The supported image formats are bmp, png, tga, jpg, gif, psd, hdr, pic and pnm. Some format options are not supported, like jpeg with arithmetic coding or ASCII pnm.
- Parameters
-
stream Source stream to read from
- Exceptions
-
sf::Exception if loading was unsuccessful
- See also
loadFromFile
,loadFromMemory
,loadFromStream
Member Function Documentation
◆ copy()
|
nodiscard |
Copy pixels from another image onto this one.
This function does a slow pixel copy and should not be used intensively. It can be used to prepare a complex static image from several others, but if you need this kind of feature in real-time you'd better use sf::RenderTexture
.
If sourceRect
is empty, the whole image is copied. If applyAlpha
is set to true
, alpha blending is applied from the source pixels to the destination pixels using the over operator. If it is false
, the source pixels are copied unchanged with their alpha value.
See https://en.wikipedia.org/wiki/Alpha_compositing for details on the over operator.
Note that this function can fail if either image is invalid (i.e. zero-sized width or height), or if sourceRect
is not within the boundaries of the source
parameter, or if the destination area is out of the boundaries of this image.
On failure, the destination image is left unchanged.
- Parameters
-
source Source image to copy dest Coordinates of the destination position sourceRect Sub-rectangle of the source image to copy applyAlpha Should the copy take into account the source transparency?
- Returns
true
if the operation was successful,false
otherwise
◆ createMaskFromColor()
void sf::Image::createMaskFromColor | ( | Color | color, |
std::uint8_t | alpha = 0 ) |
Create a transparency mask from a specified color-key.
This function sets the alpha value of every pixel matching the given color to alpha
(0 by default), so that they become transparent.
- Parameters
-
color Color to make transparent alpha Alpha value to assign to transparent pixels
◆ flipHorizontally()
void sf::Image::flipHorizontally | ( | ) |
Flip the image horizontally (left <-> right)
◆ flipVertically()
void sf::Image::flipVertically | ( | ) |
Flip the image vertically (top <-> bottom)
◆ getPixel()
◆ getPixelsPtr()
|
nodiscard |
Get a read-only pointer to the array of pixels.
The returned value points to an array of RGBA pixels made of 8 bit integer components. The size of the array is width * height * 4 (getSize().x * getSize().y * 4)
. Warning: the returned pointer may become invalid if you modify the image, so you should never store it for too long. If the image is empty, a null pointer is returned.
- Returns
- Read-only pointer to the array of pixels
◆ getSize()
|
nodiscard |
Return the size (width and height) of the image.
- Returns
- Size of the image, in pixels
◆ loadFromFile()
|
nodiscard |
Load the image from a file on disk.
The supported image formats are bmp, png, tga, jpg, gif, psd, hdr, pic and pnm. Some format options are not supported, like jpeg with arithmetic coding or ASCII pnm. If this function fails, the image is left unchanged.
- Parameters
-
filename Path of the image file to load
- Returns
true
if loading was successful
- See also
loadFromMemory
,loadFromStream
,saveToFile
◆ loadFromMemory()
|
nodiscard |
Load the image from a file in memory.
The supported image formats are bmp, png, tga, jpg, gif, psd, hdr, pic and pnm. Some format options are not supported, like jpeg with arithmetic coding or ASCII pnm. If this function fails, the image is left unchanged.
- Parameters
-
data Pointer to the file data in memory size Size of the data to load, in bytes
- Returns
true
if loading was successful
- See also
loadFromFile
,loadFromStream
,saveToMemory
◆ loadFromStream()
|
nodiscard |
Load the image from a custom stream.
The supported image formats are bmp, png, tga, jpg, gif, psd, hdr, pic and pnm. Some format options are not supported, like jpeg with arithmetic coding or ASCII pnm. If this function fails, the image is left unchanged.
- Parameters
-
stream Source stream to read from
- Returns
true
if loading was successful
- See also
loadFromFile
,loadFromMemory
◆ resize() [1/2]
void sf::Image::resize | ( | Vector2u | size, |
Color | color = Color::Black ) |
Resize the image and fill it with a unique color.
- Parameters
-
size Width and height of the image color Fill color
◆ resize() [2/2]
void sf::Image::resize | ( | Vector2u | size, |
const std::uint8_t * | pixels ) |
Resize the image from an array of pixels.
The pixel array is assumed to contain 32-bits RGBA pixels, and have the given size
. If not, this is an undefined behavior. If pixels
is nullptr
, an empty image is created.
- Parameters
-
size Width and height of the image pixels Array of pixels to copy to the image
◆ saveToFile()
|
nodiscard |
Save the image to a file on disk.
The format of the image is automatically deduced from the extension. The supported image formats are bmp, png, tga and jpg. The destination file is overwritten if it already exists. This function fails if the image is empty.
- Parameters
-
filename Path of the file to save
- Returns
true
if saving was successful
- See also
saveToMemory
,loadFromFile
◆ saveToMemory()
|
nodiscard |
Save the image to a buffer in memory.
The format of the image must be specified. The supported image formats are bmp, png, tga and jpg. This function fails if the image is empty, or if the format was invalid.
- Parameters
-
format Encoding format to use
- Returns
- Buffer with encoded data if saving was successful, otherwise
std::nullopt
- See also
saveToFile
,loadFromMemory
◆ setPixel()
Change the color of a pixel.
This function doesn't check the validity of the pixel coordinates, using out-of-range values will result in an undefined behavior.
- Parameters
-
coords Coordinates of pixel to change color New color of the pixel
- See also
getPixel
The documentation for this class was generated from the following file: