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Messages - electrux

Pages: [1]
1
Graphics / Re: Angle between 2 points
« on: August 22, 2014, 07:40:53 am »
nevermind... got it working by multiplying by float thanks :D and again, SFML FTW!!!!

2
Graphics / Re: Angle between 2 points
« on: August 22, 2014, 07:21:55 am »
ok sorry but how did u define deltaTime? i tried Vector2f but it give me error that no function matches the operand *

3
Graphics / Re: Angle between 2 points
« on: August 21, 2014, 06:39:09 pm »
huh?! it was that easy?! lol and i was even bothering my math teacher for a way >_<.. anyways thanks very much :D SFML rocks!!!! best library i seen to start with game programming (btw m new to game programming so sorry i dont know almost everything...) thanks again :D

4
Graphics / Re: Angle between 2 points
« on: August 21, 2014, 05:52:32 pm »
ah this degree thing dont work for me... ima see degrees later but atm,
can i create an equation of straight line and use it to move my projectile along the vector? using 2 point formula and then entering a varying (i++ or something) in x coordinate to get y?
will it work?

5
Graphics / Re: Angle between 2 points
« on: August 21, 2014, 02:20:50 pm »
ok apparantly my angle never changes... i cout'ed the sin(angle) and its always -0.8... now lemme see where i did the mistake that the angle isnt calculated properly :/

6
Graphics / Re: Angle between 2 points
« on: August 21, 2014, 02:11:36 pm »
ok ok sorry guys i will refer the api... tyvm btw :) lemme try it :D

7
Graphics / Re: Angle between 2 points
« on: August 21, 2014, 01:43:55 pm »
Error: class sf::RenderWindow has no member pixelToCoords :/

8
SFML projects / Re: Dwell - A Retro Sandbox Survival MMO
« on: August 21, 2014, 11:11:04 am »
i really need to learn wat and how data will flow on network... tried making an mmo like game but gave up coz i dont have enough knowledge on network atm... so... ima try making single player first :P anyways nice job :D

9
SFML projects / Re: F.I.R.E.D. v0.99.pre-alpha
« on: August 21, 2014, 11:04:23 am »
its awesome man!!! so beautiful :D

10
Graphics / Re: Angle between 2 points
« on: August 21, 2014, 10:53:33 am »
i used windows calculator for value of pi (ripped off some values after point(.) and i used this for mouse:
sf::Vector2i mousepos = sf::mouse::getPosition(window);

11
Graphics / Angle between 2 points
« on: August 21, 2014, 08:08:32 am »
Hello everyone,
i am trying to get the angle between 2 points (1 of player and other of mouse).
i use this:

float getangle(float _x1,float _y1, float _x2, float _y2) // x1 and y1 are pos of mouse and x2 and y2 are pos of player
{
   float _ang, _pi = 3.1428;
   _ang = atan2(_y2 - _y1,_x2 - _x1) * (180/_pi);
   return _ang;
}

but it only gives me 4rth quadrant angle about 45 degree.
i saw another topic about it but was unable to understand... please help  :(

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