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General discussions / Re: SFML 3 - What is your vision?
« on: April 25, 2014, 07:58:06 pm »Doesn't even the SFML tutorial say that you should use C++ 11 threads where possible? If SFML 3.0 makes C++11 fully required, then I could see why it's being removed-* removing sf::clock and sf::thread and friends in favour of the C++-versions of it.sf::thread, maybe.
Removing sf::clock is definitely a no no for me. It's a useful utility class and provide higher precision than VC12's std::chrono::high_resolution_clock due to the library not using native high precision API.
I haven't worked with C++ standard library clocks, but I really think that the sf::clock class should stay