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Messages - Kreeg

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1
Graphics / OpenGL bug? Nvidia driver bug? SFML bug? My fault?
« on: September 08, 2009, 08:05:35 pm »
UP

2
Graphics / OpenGL bug? Nvidia driver bug? SFML bug? My fault?
« on: August 28, 2009, 12:12:19 am »
UP

3
Graphics / OpenGL bug? Nvidia driver bug? SFML bug? My fault?
« on: August 20, 2009, 05:04:06 pm »
I'll try...

EDIT : it works here, too.

4
Quote from: "JeZ-l-Lee"
Never said it was the work of my life.

What is it with all those © and (R)'s ? Does a demo deserve such a presentation ?

Quote from: "JeZ-l-Lee"
I released the sources to others who are learning SFML.
If someone gets something from the game and/or the sources then I am happy.

That's very nice of you, really.

Quote from: "JeZ-l-Lee"
Sorry you hate my SFML game/demo...

I don't hate it. I think your super-production actually lacks the game advertized.

5
Why do you show it as if it was the work of your life ? You never said it was only a demo !

6
I found this thing quite boring. Why did you have to code such a bad game ? -_-

7
Graphics / OpenGL bug? Nvidia driver bug? SFML bug? My fault?
« on: August 19, 2009, 03:29:05 pm »
Yes. Here's my uname -a.

Code: [Select]
Linux deian 2.6.26-1-686 #1 SMP Sat Jan 10 18:29:31 UTC 2009 i686 GNU/Linux

8
Graphics / OpenGL bug? Nvidia driver bug? SFML bug? My fault?
« on: August 18, 2009, 11:17:23 pm »
Quote
kreeg@deian:~/files/soft/sfml/branches/sfml2/samples/bin$ ./opengl
X Error of failed request:  GLXBadContext
  Major opcode of failed request:  143 (GLX)
  Minor opcode of failed request:  3 (X_GLXCreateContext)
  Serial number of failed request:  24
  Current serial number in output stream:  27
kreeg@deian:~/files/soft/sfml/branches/sfml2/samples/bin$


I use the 1205th revision and I run a 32 bit linux laptop with an Intel IGP.

9
Graphics / OpenGL bug? Nvidia driver bug? SFML bug? My fault?
« on: August 16, 2009, 11:48:59 pm »
I don't know if it's related to this fix you just made, but I have a "GLXBadContext" error whenever I run an SFML app. The opengl sample doesn't work (the only one I tested), but glxgears does, so I believe it comes from SFML.

10
General discussions / SFML 2.0
« on: March 27, 2009, 06:07:56 pm »
I can't wait to use sf::RenderImages ! :p

11
General discussions / SFML 1.4
« on: November 26, 2008, 07:17:43 pm »
Is rendering to image ready ?

12
SFML projects / Scrolling Shooter
« on: November 21, 2008, 11:02:22 pm »
Would you please give us the code ? I can't use Windows :/
Thanks in advance !

13
Graphics / Strip images
« on: October 19, 2008, 10:40:39 pm »
This technique is called clipping and you can use it with SFML. Check out the member of sf::Sprite !

14
General / .NET
« on: October 13, 2008, 01:21:08 am »
BTW, do you, SirJulio, know its release date ?

15
General / drawable class
« on: October 06, 2008, 01:50:28 pm »
Quote from: "ravenheart"
is the default constructor not enough?


I did not see any object(); in your class.

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