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Messages - CssHammer

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1
DotNet / Re: How to use Clock class
« on: January 27, 2015, 07:42:59 pm »
It would be great if someone send me an archive with workable solution (cssham03@gmail.com). If you can, I will leave you with such annoying requests ;D

2
DotNet / Re: How to use Clock class
« on: January 27, 2015, 07:24:01 pm »
Yes, they are...

3
DotNet / Re: How to use Clock class
« on: January 26, 2015, 06:59:23 pm »
So all this libraries can only be set on x64 or x86 or Any CPU. And there are no warnings if all projects was set on x86

4
DotNet / Re: How to use Clock class
« on: January 25, 2015, 10:24:37 am »
So in nighty builds I tried this:

and this:

But its the same...may be I download the wrong packages?

5
DotNet / Re: How to use Clock class
« on: January 24, 2015, 09:37:26 pm »
That ones, which were put in SFML.Net-master zip in extlibs/x64 folder on github...

6
DotNet / Re: How to use Clock class
« on: January 24, 2015, 05:22:20 pm »
So... why now I have System.BadImageFormatException in sfmlnet-graphics-2.dll... ???

7
DotNet / Re: How to use Clock class
« on: January 24, 2015, 04:33:02 pm »
I downloaded everything that I can, and nothing contains this class

8
DotNet / Re: How to use Clock class
« on: January 24, 2015, 03:43:12 pm »
Can you give me a direct link, please?

9
DotNet / How to use Clock class
« on: January 24, 2015, 01:21:36 pm »
I downloaded SFML.Net-2.1-32bits, and because of missing csfml-system-2.dll I grabbed it from lastest CSFML nighty build. Now how I can use Clock class if I haven`t got sfmlnet-system-2.
This is what i have:
 

10
DotNet / Re: "System.BadImageFormatException" in sfmlnet-graphics-2.dll
« on: December 06, 2014, 09:54:51 pm »
It doesn`t help

11
DotNet / Re: "System.BadImageFormatException" in sfmlnet-graphics-2.dll
« on: December 05, 2014, 05:17:25 pm »
Can anyone help?

12
DotNet / "System.BadImageFormatException" in sfmlnet-graphics-2.dll
« on: November 28, 2014, 07:08:04 pm »
Exception happens when I compile my project. Image is too long >> ( http://cs621523.vk.me/v621523284/1ab1/9Gdogk6th1I.jpg )
sfml .dlls grabbed from lastest GitHub update, csfml .dlls taken from http://www.nightlybuilds.ch/files/download/161/CSFML-Visual%20Studio-2013-32.7z

13
DotNet / Re: [Game Dev] Time linking with stopwatch
« on: November 22, 2014, 06:56:23 pm »
Okay, i built this, i found this .dlls in "lib" but there are not all of dlls that supposed to be here because of errors during building: Sorry for russian, but i hope you can understand what`s the problem :-\ (Can`t find OpenTK, can`t find namespace OpenTK etc.)

14
DotNet / Re: [Game Dev] Time linking with stopwatch
« on: November 22, 2014, 08:34:09 am »
 :-[ So have I need to build vc2008 project or what? Furthermore it can`t to be built because it is just library of classes. Please, don`t get angry, I just so newbie in this, can you write me "To Do list" to use it in my project? :-[

15
DotNet / Re: [Game Dev] Time linking with stopwatch
« on: November 21, 2014, 08:31:56 pm »
Plz help the noob ;D

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