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Graphics / Capturing Texture from a Specific Part in a RenderWindow
« on: May 11, 2015, 03:05:15 am »
Hi!
I'm relatively new to SFML and I just need to know if there's any way to load an sf::Texture from a specific region in a window (rectangular region).
All the best!
I'm relatively new to SFML and I just need to know if there's any way to load an sf::Texture from a specific region in a window (rectangular region).
All the best!