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General discussions / Re: SFML 2.0 Tutorials?
« on: October 03, 2012, 09:28:21 pm »
I think SFML2 is more easier than SFML1.6 .
Input class is globall (dont need pointer to Window).
Drawable and Transformable are separated. It is not more easy, but you miss a lot of error with that
No really, i can not find diffirence for my level . Just name of class and function who change. And a lot of bugs are fixed, and a lot of new bug
It is really easy translate 1.6 to 2 and you can use tutorial on 1.6
Don't destroy higth level class, please
Input class is globall (dont need pointer to Window).
Drawable and Transformable are separated. It is not more easy, but you miss a lot of error with that
No really, i can not find diffirence for my level . Just name of class and function who change. And a lot of bugs are fixed, and a lot of new bug
It is really easy translate 1.6 to 2 and you can use tutorial on 1.6
Quote
That's the point of releasing a new major version: breaking things.
Don't destroy higth level class, please