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Window / Crash error with Windows Vista / Visual Studio 2008
« on: February 15, 2010, 10:00:18 pm »
In my programme, setting:
#define _HAS_ITERATOR_DEBUGGING 0
gives a crash when calling:
rendertarget::clear(const Color& FillColor = Color(0, 0, 0)).
No idea why. Removing the define seemed to fix the issue.
#define _HAS_ITERATOR_DEBUGGING 0
gives a crash when calling:
rendertarget::clear(const Color& FillColor = Color(0, 0, 0)).
No idea why. Removing the define seemed to fix the issue.