Welcome, Guest. Please login or register. Did you miss your activation email?

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - alxmjo

Pages: [1]
1
SFML website / Re: Add documentation for MacOS/Homebrew install?
« on: October 20, 2017, 07:50:57 pm »
After a lot of research, it seems that creating an app bundle without Xcode would negate the simplicity of installing SFML via homebrew. But thank you for entertaining the idea and not shutting me down right away.

That said, I believe the other installation method still has its merits. I only use SFML with my students on an ad hoc basis, and I find it helpful to be able to install SFML via homebrew and make a program (locally, at least) in a few minutes. For someone who's familiar with C++ and just wants to dip their feet into GUI's, I think this is a decent alternative to the traditional macOS installation method listed on the website.

2
SFML website / Re: Add documentation for MacOS/Homebrew install?
« on: October 19, 2017, 07:48:58 pm »
Thanks for being receptive to the idea. I'm not sure if I am up to the task, but I will certainly try.  :)

I will keep this thread updated with my progress.

3
SFML website / Add documentation for MacOS/Homebrew install?
« on: October 19, 2017, 01:10:12 am »
I've installed SFML via the XCode tutorial on the website (https://www.sfml-dev.org/tutorials/2.4/start-osx.php) and via this guide which uses Homebrew and CLion (http://www.gamefromscratch.com/post/2015/06/02/Creating-an-SFML-project-on-Mac-OS-using-CLion-and-CMake.aspx). I find the latter to be much more straightforward.

Since SFML is focused on being simple and fast, perhaps there should be another page which guides users on this method? I'm willing to write it.

Pages: [1]