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« on: March 03, 2010, 02:12:41 am »
I'm using SFML since a halft year now, everything worked fine so far.
Yesterday I continued working on my game project. It has DLL and LIB configurations as well as debug and release configs (speak 4 different configurations). The last time (some weeks ago) I ran it everything worked. Now it does no longer show the graphical window. The console window pops up and the program freezes without showing the graphical window.
A quick assembler code step through showed that the code does not even enter the main function body. It loops endless somewhere in ntdll.dll - no debugging possible here.
This is true for all configurations linking to DLLs (release and debug). Configurations with static linking work. After some tests I found out that linking to sfml-window[-d].dll lets the program freeze. Running a program linked only to the System DLL works correctly.
Does anybody have the same problem? Sounds like a driver problem. I've updated my GC drivers (NVIDIA GeForce Go 7300) shortly, that did not solve the problem. Google does not have an answer either.