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SFML projects / Black Tournament
« on: February 08, 2021, 01:28:51 pm »
Hello fellow code enthusiasts,
After releasing the Black Coat Engine last month its is time to follow up with its first large scale game.
I'm proud to present to you: Black Tournament.
As the naming pattern suggests it is a 2D clone of Unreal Tournament with full network support, local servers, multiple maps and 4 fully custom designed guns with 2 firemodes each. Powered, of course, by everything my engine has to offer. The game is open source and download-ready binary builds will soon be added. You can download the project from its Github Repository.
Here are some impressions:
(Image too broad? Right click -> Show Image)
After releasing the Black Coat Engine last month its is time to follow up with its first large scale game.
I'm proud to present to you: Black Tournament.
As the naming pattern suggests it is a 2D clone of Unreal Tournament with full network support, local servers, multiple maps and 4 fully custom designed guns with 2 firemodes each. Powered, of course, by everything my engine has to offer. The game is open source and download-ready binary builds will soon be added. You can download the project from its Github Repository.
Here are some impressions:
(Image too broad? Right click -> Show Image)