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Graphics / Massive HELP needed with raycasting code
« on: April 21, 2021, 07:11:24 pm »
I already posted this in the projects board, but I'll post this again here(Where it is labeled as "help").
Im making a simple raycasting module, everything works fine, except object rendering... I can have walls, floors, ceilings, movement, ect... but objects just wont work right.
I based my stuff on this(https://lodev.org/cgtutor/raycasting.html) tutorial and Thomas van der Berg's raycaster.
Here's everything I have: https://github.com/LibertyBear/sfmlTest/blob/main/main.cpp
I really cannot get sprites working, if anybody could help it'd be much appreciated
Im making a simple raycasting module, everything works fine, except object rendering... I can have walls, floors, ceilings, movement, ect... but objects just wont work right.
I based my stuff on this(https://lodev.org/cgtutor/raycasting.html) tutorial and Thomas van der Berg's raycaster.
Here's everything I have: https://github.com/LibertyBear/sfmlTest/blob/main/main.cpp
I really cannot get sprites working, if anybody could help it'd be much appreciated