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General discussions / Graphics package vs. DirectX drawing
« on: January 13, 2012, 03:05:59 pm »
You didn't get my point. By `everything` I mean every kind of game. Little games with low process and big games with high process. The only blank field is, how do you want to know what would happen if you were done with your engine and see then that the SFML is not capable for your engine. (By process job I mean)