10
« on: December 21, 2011, 12:31:05 pm »
Hey,
How can I use sfml and soil together?
I don't love the sfml texture load because he load 8-bit, I want 32-bit.
but with soil it do some error...
After compile(debug):
First-chance exception at 0x77632239 (ntdll.dll) in Game.exe: 0xC0000005: Access violation writing location 0x00000014.
Unhandled exception at 0x77632239 (ntdll.dll) in Game.exe: 0xC0000005: Access violation writing location 0x00000014.
while the build
And all this warnings:
1>soil.lib(image_DXT.obj) : warning LNK4099: PDB 'vc100.pdb' was not found with 'soil.lib(image_DXT.obj)' or at 'C:\Users\Tom\Documents\Visual Studio 2010\Projects\Game\Release\vc100.pdb'; linking object as if no debug info
1>soil.lib(image_helper.obj) : warning LNK4099: PDB 'vc100.pdb' was not found with 'soil.lib(image_helper.obj)' or at 'C:\Users\Tom\Documents\Visual Studio 2010\Projects\Game\Release\vc100.pdb'; linking object as if no debug info
1>soil.lib(SOIL.obj) : warning LNK4099: PDB 'vc100.pdb' was not found with 'soil.lib(SOIL.obj)' or at 'C:\Users\Tom\Documents\Visual Studio 2010\Projects\Game\Release\vc100.pdb'; linking object as if no debug info
1>soil.lib(stb_image_aug.obj) : warning LNK4099: PDB 'vc100.pdb' was not found with 'soil.lib(stb_image_aug.obj)' or at 'C:\Users\Tom\Documents\Visual Studio 2010\Projects\Game\Release\vc100.pdb'; linking object as if no debug info