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Messages - Zeneus

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1
General / Re: AlexxanderX problems...
« on: July 02, 2013, 11:47:47 am »
As Laurent said.. the code is correct and works..
The coordinates are (0,0) which is the correct position of the text..
If you dont CHANGE the y coordinate, it wont move vertically.. Thats why it seems wrong to you..
You have to change it ;)

2
General / Re: Problem to get started with SFML
« on: June 30, 2013, 02:01:27 pm »
I can't find something else to come up to my mind..
I rarely find segmentation errors..:/
Maybe expl0it3r or Laurent can help out..
PS:: You tried to re-install MinGW?

3
General / Re: Problem to get started with SFML
« on: June 29, 2013, 10:01:27 pm »
Hello!
can you share/message the exact source code/cb project?
I dont think me or someone more experienced can find something to this..
btw: windows/mac/linux???
~Zeneus :)

4
General / Re: sfml-window dll crashes
« on: June 28, 2013, 02:17:50 pm »
since the problem is solved i guess a moderator should lock this.
:) send me a pm with what you mean "windows problem".. im curious!

5
General / Re: Is it worth to support 1024x768?
« on: June 27, 2013, 09:21:46 pm »
Hey there! :)
In my opinion you should definitely support the 1024x768 resolution..
My reason is simple (and maybe wrong, correct me if so..): 1024x768 can be viewed by higher resolutions..
I don't believe it is comportable to do it the other way arround..(or even possible..)
I hope I helped out a bit..
Check out anyone else's mind and send back :) !
~Zeneus

6
General / Re: sfml-window dll crashes
« on: June 27, 2013, 06:22:31 pm »
ehmm.. send me the whole project if you like.. (zip?)
not a problem.. the big guys are busy, so i try to help out a little :)

7
General / Re: sfml-window dll crashes
« on: June 27, 2013, 06:12:37 pm »
can you send me the exact code you used?  i'll try to debug it and tell you my results..

8
General / Re: sfml-window dll crashes
« on: June 27, 2013, 05:54:41 pm »
i dont know if im correct.. but something tells me you haven't linked the libraries correctly.. i may be wrong though..
also as stated from eXpl0it3r here http://en.sfml-dev.org/forums/index.php?topic=11537.0
try using the debugger!..

9
General / Re: sfml-window dll crashes
« on: June 27, 2013, 05:39:10 pm »
is there any error-text that we can see to get more information?
your program crashes or becomes "not-responding"?
~Zeneus

10
General / Re: [SFML2.0] Problem with a basic program..
« on: June 27, 2013, 05:24:48 pm »
I'm always linking libraries dynamically.. (almost) never statically..
I meant that I checked if this still occurs when using the prebuild(downloaded) version, and a self-compiled one..

11
General / Re: [SFML2.0] Problem with a basic program..
« on: June 27, 2013, 12:56:18 pm »
bump..???

12
General / Re: Compiler Error MSB6006
« on: June 26, 2013, 08:25:27 am »
Hi :)
I'm glad you found a temporary solution, and shared it with us!
But, did you try to just use another compiler inside VS2012?
This MIGHT help.. If you like, give it a shot :)
Best regards,
~Zeneus

13
General / Re: Destroy the application when it is not been use
« on: June 26, 2013, 08:19:48 am »
Hey! :)
1 Question: When the player hits a button and the game starts, the welcome screen "hides"?
If yes, i dont think there is any problem having it "destroyed".. If the game runs smoothly on the pc there is no problem.. Except if you are having excessive memory/performance leaks..
My advice: keep it as it is, until you find yourself limited in memory/performance..
Best regards and I hope i helped :)
~Zeneus

14
General / Re: [SFML2.0] Problem with a basic program..
« on: June 25, 2013, 01:00:43 pm »
Code::Blocks 12.11 w/ MinGW on Windows 8 x32
Using SFML2 self-built...
EDIT:: This happens with pre-build sfml2 also.. not only with mine :).. :o  :-\

15
General / Re: [SFML2.0] Problem with a basic program..
« on: June 25, 2013, 12:39:42 pm »
That's the problem my friend..  :P
I haven't added any library -lsystem-graphics...  ??? . . .

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