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General / (SOLVED) Setup issues
« on: February 18, 2016, 04:58:16 am »
SOLVED: I forgot to to replace the old with new graphics, system, and window DLLs in the project's build folder.
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Original:
SFML was properly setup a couple of years ago (Windows, CodeBlocks 13).
Now, after updating to CodeBlocks 16, I am getting errors.
Downloaded SFML 2.3.2 from source and recompiled (using default Cmake settings) from instructions here:
http://www.sfml-dev.org/tutorials/2.3/compile-with-cmake.php
http://www.sfml-dev.org/tutorials/2.3/start-cb.php
Still getting errors.
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Original:
SFML was properly setup a couple of years ago (Windows, CodeBlocks 13).
Now, after updating to CodeBlocks 16, I am getting errors.
Downloaded SFML 2.3.2 from source and recompiled (using default Cmake settings) from instructions here:
http://www.sfml-dev.org/tutorials/2.3/compile-with-cmake.php
http://www.sfml-dev.org/tutorials/2.3/start-cb.php
Still getting errors.
Quote
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Game01.exe - Entry Point Not Found
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The procedure entry point _ZN2sf6Window6createENS_9VideoModeERKNS_6StringEjRKNS_15ContextSettingsE could not be located in the dynamic link library C:\Users\Thomas\AnTh\A0_UNI-Boulder\CSCI2270 DataStructures\HW12-SnakeGameAI\Code\Game01.exe.
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OK
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