1
Audio / Re: Multiple Sounds problem | they don't play after time
« on: April 21, 2013, 08:01:29 pm »
Ok, buffers are loaded once on the start and destroyed once at the end. So this shouldn't be the issue. What if I call STOP on sound just before I delete it, is that fine?
Many people suggested to use smart pointers already so maybe I really should as soon as I can.
Many people suggested to use smart pointers already so maybe I really should as soon as I can.