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Messages - nebula

Pages: [1] 2 3 ... 7
1
SFML projects / Re:creation - a top down action rpg about undeads
« on: September 22, 2015, 07:50:11 pm »
Sounds nice, but where do you want to loop it? :D

2
SFML projects / Re: [SFML 2.1 and C++] 2D Shooter - Pew (Open Source)
« on: September 14, 2015, 08:12:58 pm »
So, there is the video:


http://youtu.be/Lz6h8L5a3ls

Also avaliable on the main post

3
SFML projects / Re: [SFML 2.1 and C++] 2D Shooter - Pew (Open Source)
« on: September 14, 2015, 07:03:38 pm »
Heeeeellloooooo :D

+Core enemies now have a death animation. It is not much, but gives the whole thing a bit more life :P
+New weapon textures-> so that they look round, was too lazy to give them direction
+Fixed that music was played in the splashscreen

I will record a new video for the mainpage, because the look of the game changed quite a bit ;-)

Everything updated

4
SFML projects / Re: [SFML 2.1 and C++] 2D Shooter - Pew (Open Source)
« on: September 13, 2015, 10:18:12 pm »
Hey,

Added a SplashScreen to give Credits:







Everything updated bla bla -> as usual :'D

5
SFML projects / Re: [SFML 2.1 and C++] 2D Shooter - Pew (Open Source)
« on: September 13, 2015, 07:35:53 pm »
Hello Guys,

today i have managed to get full support for the mouse in menu-related GameStates.
In Addition every menu-related GameState now has a transition.

New Release  and GitHub updated

6
SFML projects / Re: [SFML 2.1 and C++] 2D Shooter - Pew (Open Source)
« on: September 13, 2015, 07:33:56 pm »
Quote
Thanks, but re-reading the thread Alex said it first :P
Damn - you are right :D Should listen to ppl.

7
SFML projects / Re: [SFML 2.1 and C++] 2D Shooter - Pew (Open Source)
« on: September 13, 2015, 02:12:00 pm »
Quote
    if (m_numInput.size() > 10){
        m_numInput.resize(10);
    }
@santiaboy - U sir deserve a cookie :D Thank you.

__________________________________________

Edit: Uploaded the changes to github and the new release is at the main post

8
SFML projects / Re: [SFML 2.1 and C++] 2D Shooter - Pew (Open Source)
« on: September 12, 2015, 08:35:50 pm »
INFO:

There is currently a bug in the Highscore:

HighscoreList.cpp
        //erase all entries that are not in the top ten
        //but only if there are more than ten!
        if (m_numInput.size() > 10){
                for (auto it = m_numInput.begin() + 10; it != m_numInput.end();){
                        it = m_numInput.erase(it);
                        it++;
                }
        }

I will fix this soon

9
SFML projects / Re: [SFML 2.1 and C++] 2D Shooter - Pew (Open Source)
« on: September 12, 2015, 07:41:08 pm »
Hi Guys,

All Enemies (except for the Formation - temp) got healthbars now.

Latest Release on Mainpage - Code on Github

UPDATE:
Quote
All Enemies (except for the Formation - temp) got healthbars now.
Fixed that

Also fixed other things quickly

New: Player can now only move in window - I think he got enough freedom

10
SFML projects / Re: [SFML 2.1 and C++] 2D Shooter - Pew (Open Source)
« on: September 11, 2015, 11:44:34 pm »
Hey Guys,

added healthbar for the normal enemy.



Will update this for the others later. Just wanted to show something :D

And here is what i plan to do in the future:

  • Sprites of Weapons should have the rotation according to their direction
  • An Intro before the main menu is entered - to give credits to SFML and some guys that helped me
  • Some kind of transition between the Gamestates, because as you may have noticed the present solution causes some issues
  • Countdown before the game starts
  • Some animated Sprites / better Sprites in general
  • Maybe a Reward System (for example speed buff, faster shooting, a shield)

If you have suggestions or something, let me know  :P

11
SFML projects / Re:creation - a top down action rpg about undeads
« on: September 11, 2015, 01:05:31 pm »
I volunteer as a tribute for german translation :'D put me on the list

12
SFML projects / Re:creation - a top down action rpg about undeads
« on: September 10, 2015, 06:36:43 pm »
I have a question.
When you release your game, in which languages will it be available?

13
SFML projects / Re: [SFML 2.1 and C++] 2D Shooter - Pew (Open Source)
« on: September 10, 2015, 06:34:44 pm »
Reworked the Mainpage.
  • Now with a video which shows the game with the new controls
    (could not find out how to show it like the old one).
  • Pictures updated
  • Textual updates
  • Links updated

14
SFML projects / Re: [SFML 2.1 and C++] 2D Shooter - Pew (Open Source)
« on: September 10, 2015, 03:36:58 pm »
Thank you AlexAUT,

now I have this:



As you can see - now the stuff should be correct :D

15
SFML projects / Re: please test demo of my game (reflection) !
« on: September 10, 2015, 12:39:45 am »
sadly my antivirus program blocks your program :/
(it even blocks mine :D)

as soon as i got this thing going i will share my experience

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