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1
General / Re: SFML dependencies
« on: October 15, 2014, 04:55:22 pm »
Thanks. It's better I uninstall Dependency Viewer.

2
General / Re: SFML dependencies
« on: October 15, 2014, 04:51:18 pm »
So, is Dependecy Viewer or Dependency Walker right?

3
General / Re: SFML dependencies
« on: October 15, 2014, 04:34:31 pm »
Sorry if I posted it in the wrong section. I tried dependency walker(both x86 and x64), but it fails when try to find the last 6 dependencies. I tried it with many different executables, and the results are the same.
I used win8.1 x64 with all last updates, included win 8.1 update 1 or 2, that sometime give some problem in windows.

4
General / Re: SFML dependencies
« on: October 15, 2014, 04:14:08 pm »
I asked here beacause I prefer not to create many accounts on many websites. I've alredy look for an answer in all the web, but I haven't found one. Has someone used dependency viewer and had the same "issue"?
P.S.: I know it is an sfml forum, but i prefer not to answer on another website.

5
General / Re: SFML dependencies
« on: October 15, 2014, 02:26:01 pm »
I know. This is beacause this dependency soundes strange to me. It happends also when I create a Winapi executable with mingw (with visualstudio I haven't this problem).

6
General / SFML dependencies
« on: October 15, 2014, 02:08:38 pm »
Sorry for my english. I checked the dependencies of an executable written with sfml. I found it dependes on libgcj-13.dll, but in my computer there isn't this dll and the executable works evenly. Can someone tell me why?

7
General / Re: SFML static link errors in code::blocks
« on: July 08, 2014, 11:58:40 am »
I finally solved the problem. Code::blocks as default use -o2 for release project, but sfml probably isn't compiled with -o1, -o2 or -o3 so they can't be used in a project. Can someone tell me if sfml hasn't been compiled with those "symbols"?

8
General / Re: SFML static link errors in code::blocks
« on: July 08, 2014, 11:50:12 am »
I solved for debug mode. It is a code::blocks bug: when after a failed build I tried to build project, if I changed some build options they'll be used only using rebuild not build. But I haven't solved the problem with release.

9
General / Re: SFML static link errors in code::blocks
« on: July 08, 2014, 11:41:16 am »
But i do this.

10
General / Re: SFML static link errors in code::blocks
« on: July 08, 2014, 11:37:24 am »
Here is the build log.

11
General / Re: SFML static link errors in code::blocks
« on: July 08, 2014, 11:18:13 am »
Sorry I have forgotten it. I get SFML by the official download page (GCC4.7 TDM (SJLJ)- 32 bits). For compiling my projects I use code::blocks with mingw-tdm 32 bits 4.71. I declared SFML_STATIC both release and debug.

12
General / Re: SFML static link errors in code::blocks
« on: July 08, 2014, 10:55:35 am »
I run debugger with a release application. Code::blocks while is compiling the debug application say a lot of undefined reference to _imp_ZN2.... . My questions changed when I get another error that hasn't appared before. Excuse me if it isn't the normal form of topics.

13
General / Re: SFML static link errors in code::blocks
« on: July 08, 2014, 10:35:13 am »
GNU Debugger tell me SIGSEGV, Callstack: address 004DC3AD, Function ?? 0. What does it mean?

14
General / Re: SFML static link errors in code::blocks
« on: July 08, 2014, 09:31:12 am »
Thanks for the fast reply. Code::blocks now can work statically sfml, but there is another problem. Now, if I run my project and I close it using X of the window, appears "sfml has stopped working" and the return value isn't 0. I added to this message a screenshot of my linked libraries. The project is the test project that can be found at the end of "How set up SFML in Code::Blocks". My os is windows 8.1, 4gb of ram, intel core i3, amd radeon graphics, 1gb of video memory.

15
General / SFML static link errors in code::blocks
« on: July 07, 2014, 10:08:07 pm »
Excuse me for my error in english.
I tried many times to compile statically sfml in projects with code::blocks, but the linker show me a lot of undefined reference to gl, glew, jpeg and many others. I haven't these libraries in my compiler folder beacause I think they are alredy included by sfml. I also recompiled SFML with cmake and code::blocks, but nothing changed. Can someone help me?

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