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Messages - siordache94

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Graphics / Re: Check collision with vector of shapes
« on: April 06, 2016, 03:03:03 pm »
hi, when you need to check any kind of container like a vector or an array you need to loop it , for example :
std::vector<sf::FloatRect>myFloatRects(100);                     //  100 floatRects of sf::Shape
sf::FloatRect myPosition = myShape.getGlobalBounds();
for(int i = 0; i = myFloatRects.size();i++)
if (myPosition.intersects(myFloatRects[i])){                               // if myPosition intersects any of myFloatRects
//do something

General discussions / Re: Looking for a dev partner
« on: March 29, 2016, 05:52:28 pm »
What if you have someone helpin in and out here and there?
Want to start a new SFML project but have yet to decide on what to do, so I guess I'm eligible?
Availability during the night until 3AM Italy time and during the day it depends on my work
Can speak English Italian and Romanian :)
PM me for more contact infos

General discussions / Re: SFML 3 - What is your vision?
« on: March 29, 2016, 05:44:32 pm »
I'm checkin this post every other day :D!
Any updates / dev on the 3rd version of SFML ?

SFML game jam / Re: 5th SFML Game Jam
« on: February 19, 2016, 02:09:27 am »
I can't seem to get where i need to "apply" for the jam  :-X
Not sure yet if I can participate but I'll keep an eye on it :)

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