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Topics - K-Bal

Pages: [1]
1
Graphics / Problem with sf::String in Revision 1317 (sfml2)
« on: January 04, 2010, 05:59:04 pm »
This

Code: [Select]

...
sf::String myString;
...
myWindow.Draw(myString);
...


causes the following compile errors:

Quote

main.cpp:202: error: no matching function for call to ‘sf::RenderWindow::Draw(sf::String&)’

/usr/local/include/SFML/Graphics/RenderTarget.hpp:69: note: candidates are: void sf::RenderTarget::Draw(const sf::Drawable&)


;)

Marius

2
Feature requests / Multiple Mice
« on: December 13, 2009, 11:05:51 am »
Could there be an easy way to support multiple mice?

Ciao,
Marius

3
General / High memory usage of SFML applications
« on: April 09, 2009, 02:35:19 pm »
Hey there,

I recognized that my SFML applications under Ubuntu use at least 40 megs of RAM. Even if I just open a RenderWindow and do nothing else but running the game loop.

I don't know if that is normal, but I guess that could be optimized.

I'm using 1.5 from the SVN.

Cheers,
Marius

Pages: [1]