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Messages - Blackwidou_

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SFML projects / Re: 2D Game Engine
« on: December 09, 2019, 10:04:23 am »
Hello Nexus,

Thanks for your answer !

We would like at first, to have feedback from developers of 2D video games, about the usefulness of our engine. We noticed that a lot of video games are developed on 3D-oriented games engines, and we would like to know why they chose these engines, rather than an engine such as godot (problem of optimization ?). Also, we would like to know the expectations that a developer would have of our engine.

Regarding the metaphor of the toaster / oven, it is to say that the games made with our engine should be able to turn on a pc of 2008 with a pentium, as a switch without it heats up for nothing.

The main goal of the project is to realize an optimized 2D video game engine with optimization tools for the developer.

Thanks !

SFML projects / 2D Game Engine
« on: December 05, 2019, 10:45:02 am »
Hello !

I'm posting this message today to talk to you about LeafEngine.

What is it ?

The LeafEngine is an optimized 2D video game engine that aims to overcome the current problems of the classic video game engine: optimize the games so that they can turn on toaster, do not turn his switch into oven

How ?

If I post this message here, I think you guessed it: C ++ and SFML!

Why this message ?

We would like to get in touch with video game developers to discuss the need they would have!

Thank's for your help :D

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