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Messages - Koxiaet

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SFML projects / Re: Tomb Of The Mask Level Editor
« on: October 29, 2018, 09:47:41 am »
The current images used for the player and other tiles are just temporary images I stuck on, so they look kind of weird.

SFML projects / Tomb Of The Mask Level Editor
« on: October 29, 2018, 07:18:11 am »
I ported the mobile game 'Tomb of the Mask' to desktop, and made a level editor. Here is gameplay of the original game:
And here is the github project: https://github.com/Koxiaet/TOTM-Level-Editor.
Obviously the animations and sprites are completely different to the original game, and there are many more features I would like to add, but here it is.

Window / setVerticalSyncEnabled not working on macOS 10.14 Mojave
« on: October 26, 2018, 06:07:45 pm »
Since updating to macOS 10.14 Mojave, my programs run at upwards of 500 fps; essentially infinite. This never happened on 10.13. I have a MacBook Pro 13-inch 2012 (9,2) with Intel HD Graphics 4000 1536MB graphics. Neither this nor this helped. I use setFramerateLimit, but that can sometimes cause tearing.

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