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SFML projects / Re: My current project using SFML
« on: January 30, 2013, 06:45:28 pm »
Game is really fast on my comp too.
Some suggestions:
-Give a physical cue of for receiving damage. Flashing the character white of red would be nice.
-Enable the character to shoot while standing still.
Also, once a skeleton started running down the blocks, so you should check out the collision detection.
Other than that is great. I like even the graphics!
Some suggestions:
-Give a physical cue of for receiving damage. Flashing the character white of red would be nice.
-Enable the character to shoot while standing still.
Also, once a skeleton started running down the blocks, so you should check out the collision detection.
Other than that is great. I like even the graphics!