Welcome, Guest. Please login or register. Did you miss your activation email?

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - aBallofWin

Pages: 1 2 [3] 4 5 ... 7
31
SFML projects / Re: Before the Reign
« on: June 06, 2012, 01:52:28 pm »
Cheers for the feedback steven :) I think for programming this I will keep the quest system as is, but I will definitively keep that in mind for future projects.

As for the battle scene code, I do realise that it's extremely sloppy and when I get round to redoing it, it'll be a lot more efficient!

With the cScreen class, I've removed that from the game completely. When I first started on the game, using different scenes really helped but now that I look back at it, it really hindered the game.

One more thing, which version did you test? Version v1.1.0, or the indev version which is included at the top of the OP?

Cheers,

Jake.

32
SFML projects / Re: Before the Reign
« on: June 05, 2012, 05:00:50 pm »
Update: Been working on an inventory system, check it out if you wish!

33
SFML projects / Re: Endaeva - A Universe-Sandbox RPG!
« on: June 03, 2012, 12:16:28 am »
Looks pretty cool :) If you want more exposure for your kickstarter project, why not go to reddit? It helped with Grim Dawn, could help you a lot!

34
SFML projects / Re: MyGui - Yet another GUI-System!
« on: June 01, 2012, 01:40:52 am »
Indeed it does look great! Are you planning to release this for others to use in their own projects?

Plus, will you be making anything in particular from your GUI system? :)

35
SFML projects / Re: Breakout Game
« on: May 31, 2012, 12:13:44 am »
Hey, I would have helped out, but I haven't familiarised myself with sfml2 :(

Maybe if you haven't made that much progress, consider moving to sfml 1.6? For a person new to programming that will really help as it has more tutorials than sfml2 does, and I found it very easy to pick up and started to use it within the first week.

I'd like to ask also, how new are you to programming? It could be a daunting task to start learning C++ and sfml2 within 6 weeks, plus making a graphical game :)

36
SFML projects / Re: Vertical Shooter
« on: May 27, 2012, 12:53:24 am »
Looks nice :) Are you planning to release a demo soon?
Plus what other features do you aim to add?

37
System / Re: Very low FPS
« on: May 25, 2012, 01:06:11 pm »
you can use a profiler in order to know where your application spend most its CPU time.
Thanks, this helped me find the problem.

Could you tell us what was going on? Would be interesting to know :)

38
SFML projects / Re: Crystal Engine - 3D RPG Game Engine
« on: May 24, 2012, 03:10:02 pm »
Sounds interesting :) Could you tell us anything about how it's built? What language is it in? Does it use sfml at all? :)

39
SFML projects / Re: Before the Reign
« on: May 24, 2012, 11:19:12 am »
The Quest system looks nice. Are you planning to build something like a Questjournal? Like you have a quest where you need to kill 5 goblins, but you forgot how many you killed so far and you want to look it up? or you forget what quests you actually have to do?

Are you gonna upload the source for the Quest System Alpha as well?

regards
Jany

Hey :) Yeah along with the current preview I'll be adding a journal which shows the current quest and maybe completed quests. As for the source code, I might upload just the Quest part of the code, unless you wanted just this part of it?

40
What are your plans for this? You making a game, or you releasing it as an engine for others to use? :)

41
Looks promising for something in the works! :D

Is the game laggy like it is in the video, or was that the recording software slowing it down?

42
SFML projects / Re: Before the Reign
« on: May 22, 2012, 01:04:53 am »
News: An update concerning the beginnings of the new quest system have been put on. This includes a demo of a example quest and a little look at the maps being shown in parts. In this version there are no collisions and no overlays!

It's entirely for testing purposes only! Feedback is only wanted for the Quest system :) Thank you!


43
SFML projects / Re: Before the Reign
« on: May 20, 2012, 09:40:36 pm »
Haha, no problem :)

44
SFML projects / Re: Before the Reign
« on: May 19, 2012, 04:13:27 pm »
i may have a question ;) Did you draw the Sprites by yourself, or did you find them on the internet for free?
I am not a good pixelartist yet so my sprites look kinda weird and im looking for some nice looking ones^^


i found out that on the forest_collision.png was a tree that blocked the way, it may have gotten there by accident, after i deleted it i could get through and kill the goblin ;)

Hey :) For all of the sprites and maps, i found them online or used a generator:
http://www.famitsu.com/freegame/tool/chibi/index1.html
http://www.lorestrome.com/pixel_archive/main.htm

They're the two main sources :)


45
SFML projects / Re: Before the Reign
« on: May 17, 2012, 06:25:28 pm »
First of all: Very nice game, i am coding one myself too, also with 2D graphics and stuff! =)

I've only one problem in your game, :D after i left town and went on, i came through a little cave and ended up in a forest with thornes, i can go "through" some of the trees but then suddenly one tree has collision and i cannot go further, i can see a troll beneath me but cannot reach cause of that thorntree ;)

but so long: good job ! =)
regards
jany

Cheers for the feedback :) With this next version, I plan to spend more time with the maps, as I had to quickly knock together collisions and overlays due to lack of time. If you want to ask any questions about it just ask :P

Pages: 1 2 [3] 4 5 ... 7
anything