Can you tell a bit more about the game mechanics? For example, what's the goal of it (survive as long as possible, do different missions, ...) and what tactical component does it have?
Basic goal is to survive until EVAC, that's up to 1h, you can induce evacs earlier depending on what missions you finish etc.
Idea is to gather resources, equip yourself, scout the map, put up the defensive systems of the colony, finish primary missions and secondary missions, and finnaly survive to victory.
We're working to make each game unique, so every time you play you get different enemies, different missions, different loot etc. so that you have to adapt your playstyle and improve your tactics based on the location you were dropped off. So it goes a lot indepth regarding the strategy and tools you can use
And ofc there is XP, unlocks etc, coz.. you are a marine and as you improve you need better tools to kill.. oh.. and there is a tactical NUKE you can use, big booms etc. xD
Atm. demo is free for tryout, but multiplayer alpha is per buy only :p