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Stereoscopic Rendering
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Topic: Stereoscopic Rendering (Read 3728 times)
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fuseinabowl
Newbie
Posts: 2
Stereoscopic Rendering
«
on:
May 19, 2012, 12:44:48 pm »
Would it be possible to add a request for a stereoscopic framebuffer to the window constructor? My personal opinion would be to put it in ContextSettings as this has more low level parameters in it.
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Laurent
Administrator
Hero Member
Posts: 32498
Re: Stereoscopic Rendering
«
Reply #1 on:
May 19, 2012, 03:55:54 pm »
This is too specific, there are many other important features to implement first.
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Laurent Gomila - SFML developer
fuseinabowl
Newbie
Posts: 2
Re: Stereoscopic Rendering
«
Reply #2 on:
May 19, 2012, 06:08:47 pm »
Yeah, I wasn't expecting it, just hoping - I couldn't find anyone else asking for it either
I just figured if you don't ask you'll guaranteed not to receive.
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heishe
Full Member
Posts: 121
Re: Stereoscopic Rendering
«
Reply #3 on:
January 10, 2015, 06:21:35 pm »
Any update on this?
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Laurent
Administrator
Hero Member
Posts: 32498
Re: Stereoscopic Rendering
«
Reply #4 on:
January 10, 2015, 06:38:37 pm »
No.
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Laurent Gomila - SFML developer
Mario
SFML Team
Hero Member
Posts: 879
Re: Stereoscopic Rendering
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Reply #5 on:
January 16, 2015, 04:59:28 pm »
What are you actually looking into? There's nothing stopping you from rendering side by side, sliced or alternating frames.
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Stereoscopic Rendering