Welcome, Guest. Please login or register. Did you miss your activation email?

Author Topic: Handling FileInput?  (Read 1724 times)

0 Members and 1 Guest are viewing this topic.

Finn

  • Jr. Member
  • **
  • Posts: 90
    • View Profile
Handling FileInput?
« on: December 01, 2010, 08:17:06 pm »
Anyone's got an idea how I could manage to open a filescreen where you can choose a file? Like almost every software has...something like an "Open"-thing. Hope you know what I mean :)

darekg11

  • Full Member
  • ***
  • Posts: 127
    • View Profile
Handling FileInput?
« Reply #1 on: December 01, 2010, 09:43:39 pm »
As far as I know there is some function and right control in WinApi to manage this.

Ceylo

  • Hero Member
  • *****
  • Posts: 2325
    • View Profile
    • http://sfemovie.yalir.org/
    • Email
Handling FileInput?
« Reply #2 on: December 01, 2010, 11:20:39 pm »
I suppose this would be the job of a GUI API. You can then choose one integrated (displayed) in SFML (see wiki) or an independent one (Qt, wxWidgets, GTK, [...], or an OS specific API).


Edit: after a bit of thinking, I don't think the integrated API can provide an open panel for now (not enough evolved yet).
Want to play movies in your SFML application? Check out sfeMovie!

 

anything