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Author Topic: Is there anyway to specify the bit size for each channel?  (Read 1987 times)

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mercurio7891

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Is there anyway to specify the bit size for each channel?
« on: December 27, 2010, 08:10:00 am »
Hi I was wondering is there anyway to specify the channel size for each RGBA component when creating the window/opengl context?

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Laurent

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Is there anyway to specify the bit size for each channel?
« Reply #1 on: December 27, 2010, 08:17:30 am »
Nop. Why?
Laurent Gomila - SFML developer

mercurio7891

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Is there anyway to specify the bit size for each channel?
« Reply #2 on: December 27, 2010, 10:40:04 am »
ahh, I was just wondering if 32bpp would R8G8B8A8? and 24 would mean R8G8B8A0?

Laurent

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Is there anyway to specify the bit size for each channel?
« Reply #3 on: December 27, 2010, 10:45:12 am »
Yes it does.
Laurent Gomila - SFML developer