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Author Topic: Wireframe contest Graphics Demo  (Read 4191 times)

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Pixel_Outlaw

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Wireframe contest Graphics Demo
« on: May 24, 2011, 01:12:58 am »
Here is a little demo I made for a competition.
It creates a 3D Menger Sponge and plops the viewer in the middle.
It uses System, Window, and Audio libraries from SFML.
Raw OpenGL for rendering.




Uploaded with ImageShack.us

Windows .exe only (for now works OK in Wine)

http://www.filedropper.com/outlawoutline2011

Tank

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Wireframe contest Graphics Demo
« Reply #1 on: May 24, 2011, 02:43:24 am »
Reminds me of very early flight simulators. Nice! :)

Pixel_Outlaw

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Wireframe contest Graphics Demo
« Reply #2 on: May 24, 2011, 03:11:11 am »
Thanks!
The rules stated that only wireframe objects could be used so my geometry was a bit limited.

I have a huge respect for the vector based games of the 80's.
I might make a 3D multiplayer tribute to Battlezone by Atari.

SFML really is a great windowing context for OpenGL!

 

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