I'm developing a game on my PC in C++ and SFML. I can use the exact same code on my Mac in Xcode and it runs perfectly.
I'm just curious if there might be support for iOS one day? I know I would still need to learn a little bit of Obj-C to do a port of my game, and converting SFML to OpenGL isn't too complicated. But having a working version of SFML for iOS would be pretty awesome.
Thoughts?