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Author Topic: Releasing the Texture  (Read 935 times)

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pogrady

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Releasing the Texture
« on: December 17, 2012, 04:57:41 am »
Hello,

Lets say that I want to reuse the same texture object, but load anther texture from memory.  If I load another from memory, does the function release the existing texture?

sf::Texture t;
t.loadFromFile("pic.bmp");

//...stuff

t.loadFromFile("pic2.bmp");
 

does the second call to sf::Texture::loadFromFile(...) release the existing texture in memory?

Patrick

Laurent

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Re: Releasing the Texture
« Reply #1 on: December 17, 2012, 07:55:22 am »
Of course it does.
Laurent Gomila - SFML developer