Hi all, i'm new to both SFML and the forums here, but wanted to share something I am currently working on.
I've been a developer now for around ten years, but I mostly work in web. I wanted to get my feet wet with C++ and Game Development after a long hiatus from doing anything related to game dev and was shuffled along to SFML by recommendation and so far, I love it.
I wanted to create something that would be fun to me and taking inspriration from games like Terraria, I decided to begin development of this project a couple of days ago.
So far, I have this:
If it's hard to see you can go to the direct link here:
https://sykestech-cdn.fra1.cdn.digitaloceanspaces.com/rendering.pngBasically I have some very simple terrain generation, it's built of chunks, at the moment 10x10 of 16x16 blocks. Each chunk is 100 blocks in size. I can render infinitely if I wanted, but at the moment I just render 100,000 blocks. To keep the app from slowing down, I load chunks in and out when they come within viewable range of the camera. You can move left and right, albeit very choppily.
This is very much a work in progress and something i'll be developing over the coming year in my spare time. I've created a public github:
https://github.com/sykestech/arcanus, so feel free to look at my code and tell me off for anything I am doing that isn't quite right or could be improved. Also feel free to contribute if you wish.
Again, just wanted to share what I have and looking forward to hearing your feedback.
Thanks