Welcome,
Guest
. Please
login
or
register
. Did you miss your
activation email?
French forum
Home
Help
Search
Login
Register
SFML community forums
»
Bindings - other languages
»
DotNet
»
C# mouse moved
Print
Pages: [
1
]
Author
Topic: C# mouse moved (Read 3114 times)
0 Members and 1 Guest are viewing this topic.
Joshua Booker
Newbie
Posts: 6
C# mouse moved
«
on:
February 06, 2015, 07:07:53 pm »
I want to write code to move a pointer sprite when mouse is moved. I am using sfml.net 2.1, windows 10 preview, and vs 2013 to make my engine and want a custom cursor.
«
Last Edit: February 07, 2015, 02:41:13 am by Joshua Booker
»
Logged
eXpl0it3r
SFML Team
Hero Member
Posts: 11032
AW: C# mouse moved
«
Reply #1 on:
February 06, 2015, 08:08:52 pm »
And what's your problem exactly?
Please read the forum rules:
http://en.sfml-dev.org/forums/index.php?topic=5559.0
«
Last Edit: February 06, 2015, 08:10:40 pm by eXpl0it3r
»
Logged
Official FAQ:
https://www.sfml-dev.org/faq.php
Official Discord Server:
https://discord.gg/nr4X7Fh
——————————————————————
Dev Blog:
https://duerrenberger.dev/blog/
StormWingDelta
Sr. Member
Posts: 365
Re: C# mouse moved
«
Reply #2 on:
February 07, 2015, 01:31:32 am »
I'd just sync the movement of the sprite being used as a mouse to the mouse itself. That said we need more info than what you've given to do anything like eXpl0it3r said.
Logged
I have many ideas but need the help of others to find way to make use of them.
Print
Pages: [
1
]
SFML community forums
»
Bindings - other languages
»
DotNet
»
C# mouse moved