Welcome, Guest. Please login or register. Did you miss your activation email?

Author Topic: C# mouse moved  (Read 2207 times)

0 Members and 1 Guest are viewing this topic.

Joshua Booker

  • Newbie
  • *
  • Posts: 6
    • View Profile
    • Email
C# mouse moved
« on: February 06, 2015, 07:07:53 pm »
I want to write code to move a pointer sprite when mouse is moved. I am using sfml.net 2.1, windows 10 preview, and vs 2013 to make my engine and want a custom cursor.
« Last Edit: February 07, 2015, 02:41:13 am by Joshua Booker »

eXpl0it3r

  • SFML Team
  • Hero Member
  • *****
  • Posts: 10819
    • View Profile
    • development blog
    • Email
AW: C# mouse moved
« Reply #1 on: February 06, 2015, 08:08:52 pm »
And what's your problem exactly?
Please read the forum rules: http://en.sfml-dev.org/forums/index.php?topic=5559.0
« Last Edit: February 06, 2015, 08:10:40 pm by eXpl0it3r »
Official FAQ: https://www.sfml-dev.org/faq.php
Official Discord Server: https://discord.gg/nr4X7Fh
——————————————————————
Dev Blog: https://duerrenberger.dev/blog/

StormWingDelta

  • Sr. Member
  • ****
  • Posts: 365
    • View Profile
Re: C# mouse moved
« Reply #2 on: February 07, 2015, 01:31:32 am »
I'd just sync the movement of the sprite being used as a mouse to the mouse itself.  That said we need more info than what you've given to do anything like eXpl0it3r said.
I have many ideas but need the help of others to find way to make use of them.