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Author Topic: Physics Engine: Box2Dx or what? Please help!  (Read 1157 times)

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Tigre Pablito

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Physics Engine: Box2Dx or what? Please help!
« on: October 21, 2017, 03:35:46 am »
Hello Ladies and Guys,

Could someone tell me what physics engine to use with C# and SFML, and how, or where to look for? I searched and saw very much, but nothing works, by now. I suppose that what there should be is a few nice DLLs, as SFML.Net has, and that's all. Or whatever is needed to be able to use classes of objects for implementing physics in my poor SFML.Net projects. Last I saw is Farseer, someone said it was simpler than Box2D, I tried it (it's really written in C#) but there were over than 2500 errors in a sample project. Again, there aren't any DLL (or I don't know how to find them).

Thanks in advance
Pablo